Metal Gear Survive Makes You Pay $10 for a New Save
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Keeping your existing character essentially means creating another save file for your new one.

Konami’s Metal Gear Survive ( Launch Trailer ) has again become a news sensation but this time not because of its gameplay or any update. Metal Gear Survive is charging extra $39.99 for character save slots. You get access to one save slot in game for free but the other three character slots are to be bought with 1,000 SVcoins (Survive's in-game currency) and 1,000 SV costs about $10 which means you have to pay $30 to get all game’s available save slots. 

According to Polygon, Konami has been giving away some SV Coins as part of a game launch login bonus, but the max you'll be able to collect is 120 coins, and there does not appear to be any way to earn coins in-game.

Save slots is something which is the core of the game. Some games may have only one save slot while other may have more but charging money for this basic aspect of the game seems greedy. 

Konami is selling these SVs in small batches of 100 for $0.99 up to 6,000 for $49.99. Unlocking an save slot requires 1,000 SV coins, that means approx $10 but one the other side if you pay $9.99 you will get 1,150 SV coins and guess what, there is no other way earn SV coins in the game. Not only slots but SV coins are an essential part of game like for character emotes and boosts. “The in-game currency may be used to increase the productivity of Exploration Teams, increase food production and boost other features in the game,” Konami’s official description of SV Coins reads. However, fans and Konami admirers can convey themselves as every day logging into Konami’s server players will get an allowance of items like , medical supplies, rations, water, etc. 

This is not the first time that game basics have been used for greed, prior to this EA’s Star Wars Battlefront II also used micro-transactions for unlocking iconic characters and buying season passes, however, this was a harsh lesson for EA. As said by CEO Andrew Wilson “Going forward, we believe that live services that include optional digital monetization, when done right, provide a very important element of choice that can extend and enhance the experience in our games,”

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