During X018 Irrational Games co-founder Jonathan Chey who also served as a director on BioShock and System Shock2 announced a new first person shooter strategy hybrid and the studio's debut game ‘Void Bastards’.
Developed by Blue Manchu and inspired by BioShock and System Shock 2 in Void Bastards your task is to lead the rag-tag team called Void Bastards out of the Sargasso Nebula.
Players will have to make decisions on “where to go, what to do and who to fight,” while face-to-face with enemies.
You will aboard spaceships and plan out missions, pay attention to the ship layout, and have a look at which terminals and other ship systems can be used to gain the advantage against enemies. But beware while exploring other ship,they are dangerous and helpful to find supplies and the control systems.Supplies can be used to make improvised tools and weapons such as the“distracting robo-kitty” and the “unstable cluster flak.”
Void Bastards features a 12-15 hour campaign which can be completed with an“endless supply of prisoners,” each with their own traits. When one dies,another takes its place without the loss of crafting progress.
Void Bastards is in development for PC and Xbox One, and is currently scheduled to release sometime next year, 2019.